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» Interaction design patterns for computers in sociable use
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CHI
2006
ACM
16 years 7 months ago
Trackball text entry for people with motor impairments
We present a new gestural text entry method for trackballs. The method uses the mouse cursor and relies on crossing instead of pointing. A user writes in fluid Roman-like unistrok...
Jacob O. Wobbrock, Brad A. Myers
FDG
2009
ACM
16 years 1 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
IJWIS
2007
153views more  IJWIS 2007»
15 years 6 months ago
A security framework for agent-based systems
Purpose – This paper aims to address some security issues in open systems such as service-oriented applications and grid computing. It proposes a security framework for these sy...
Jamal Bentahar, Francesca Toni, John-Jules Ch. Mey...
HUC
2007
Springer
16 years 23 days ago
A Statistical Reasoning System for Medication Prompting
We describe our experience building and using a reasoning system for providing context-based prompts to elders to take their medication. We describe the process of specification, ...
Sengul Vurgun, Matthai Philipose, Misha Pavel
CCGRID
2009
IEEE
16 years 1 months ago
Improving Parallel Write by Node-Level Request Scheduling
In a cluster of multiple processors or cpu-cores, many processes may run on each compute node. Each process tends to issue contiguous I/O requests for snapshot, checkpointing or s...
Kazuki Ohta, Hiroya Matsuba, Yutaka Ishikawa