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» Interaction design patterns for computers in sociable use
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DPPI
2003
ACM
15 years 12 months ago
A semantic differential study of the influence of aesthetic properties on product pleasure
In this paper, the influence of the aesthetic properties of products on inducing the feeling of product pleasure on consumers is investigated. In the context of this study, aesthe...
Zeynep Sevener
CSCWD
2001
Springer
15 years 11 months ago
Modeling Workflow within Distributed Systems
Workflow management techniques are aiming at supporting business process across organization boundaries. Current techniques are lacking of the formalism tools to model and analyze...
Yuhong Yan, Alex Bejan
HCI
2009
15 years 4 months ago
A Usability Inspection of Medication Management in Three Personal Health Applications
We present the findings of a cognitive walkthrough inspection on three Personal Health Applications (PHAs). Two of the PHAs, Google Health and Microsoft HealthVault, are general pu...
Katie A. Siek, Danish Ullah Khan, Stephen E. Ross
HCI
2009
15 years 4 months ago
Social-Technical Tools for Collaborative Sensemaking and Sketching
Sensemaking is a deliberate effort to understand events or information, and a sketch is an exploratory graphic composition of a concept or observation. Within the architecture doma...
James Sullivan, Meredith Banasiak, Christopher Mes...
HUC
2009
Springer
15 years 4 months ago
Experiences of participatory sensing in the wild
We present two studies of participatory sensing in the wild, in which groups of young people used sensors to collect environmental data along with contextual information such as p...
Mark Paxton, Steve Benford