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» Interaction design patterns for computers in sociable use
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CHI
2006
ACM
16 years 7 months ago
Marmite: end-user programming for the web
A tremendous amount of semi-structured data is available today on the web but is not necessarily in a form which is suitable for a user's tasks. For example, a website may sh...
Jason I. Hong, Jeffrey Wong
CHI
2005
ACM
16 years 7 months ago
Learning user interest for image browsing on small-form-factor devices
Mobile devices which can capture and view pictures are becoming increasingly common in our life. The limitation of these small-form-factor devices makes the user experience of ima...
Xing Xie, Hao Liu, Simon Goumaz, Wei-Ying Ma
CHI
2004
ACM
16 years 7 months ago
Robotic camera control for remote exploration
A video stream from a single camera is often the foundation for situational awareness in teleoperation activities. Poor camera placement, narrow field-of-view and other camera pro...
Stephen B. Hughes, Michael Lewis
CHI
2004
ACM
16 years 7 months ago
Pointing without a pointer
We present a method for performing selection tasks based on continuous control of multiple, competing agents who try to determine the user's intentions from their control beh...
John Williamson, Roderick Murray-Smith
CHI
2001
ACM
16 years 7 months ago
Exploring 3D navigation: combining speed-coupled flying with orbiting
We present a task-based taxonomy of navigation techniques for 3D virtual environments, used to categorize existing techniques, drive exploration of the design space, and inspire n...
Desney S. Tan, George G. Robertson, Mary Czerwinsk...