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» Interaction design patterns for computers in sociable use
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165
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GIS
2009
ACM
15 years 11 months ago
Machine learning approach to report prioritization with an application to travel time dissemination
This paper looks at the problem of data prioritization, commonly found in mobile ad-hoc networks. The proposed general solution uses a machine learning approach in order to learn ...
Piotr Szczurek, Bo Xu, Jie Lin, Ouri Wolfson
162
Voted
PERCOM
2006
ACM
16 years 21 days ago
A Campus-Wide Mobile EMS Information Management System
—Efficient information management is crucial for the timely administration of Emergency Medical Services (EMS). In this paper, we describe a project to design and implement an au...
Brian R. L'Heureux, Michael J. McHugh, Benjamin D....
INFOVIS
2005
IEEE
16 years 9 days ago
Baby Names, Visualization, and Social Data Analysis
The NameVoyager, a web-based visualization of historical trends in baby naming, has proven remarkably popular. This paper discusses the display techniques used for smooth visual e...
Martin Wattenberg
DIAGRAMS
2008
Springer
15 years 8 months ago
Enhancing State-Space Tree Diagrams for Collaborative Problem Solving
State-space search methods in problem solving have often been illustrated using tree diagrams. We explore a set of issues related to coordination in collaborative problem solving a...
Steven L. Tanimoto
CACM
2005
126views more  CACM 2005»
15 years 6 months ago
Extrovert gadgets
This paper presents a set of architectures for the composition of ubiquitous computing applications. It describes research that is being carried out in "extrovert-Gadgets&quo...
Achilles Kameas, Irene Mavrommati