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» Interaction design patterns for computers in sociable use
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GROUP
2010
ACM
15 years 4 months ago
Everyday favors: a case study of a local online gift exchange system
This paper focuses on online gift exchange in a setting where online and offline interactions are tightly intertwined and most of the exchanges require face-to-face interaction to...
Emmi Suhonen, Airi Lampinen, Coye Cheshire, Judd A...
ESCIENCE
2005
IEEE
16 years 9 days ago
Distributed, Parallel Web Service Orchestration Using XSLT
GridXSLT is an implementation of the XSLT programming language designed for distributed web service orchestration. Based on the functional semantics of the language, it compiles p...
Peter M. Kelly, Paul D. Coddington, Andrew L. Wend...
ICCV
2009
IEEE
15 years 4 months ago
Learning to predict where humans look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable ...
Tilke Judd, Krista A. Ehinger, Frédo Durand...
IPPS
2007
IEEE
16 years 1 months ago
Modeling of NAMD's Network Input/Output on Large PC Clusters
This study examined the interplay among processor speed, cluster interconnect and file I/O, using parallel applications to quantify interactions. We focused on a common case wher...
Nancy Tran, Daniel A. Reed
ACSC
2006
IEEE
16 years 23 days ago
SPiKE: engineering malware analysis tools using unobtrusive binary-instrumentation
Malware — a generic term that encompasses viruses, trojans, spywares and other intrusive code — is widespread today. Malware analysis is a multi-step process providing insight...
Amit Vasudevan, Ramesh Yerraballi