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» Interaction design patterns for computers in sociable use
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CHI
2008
ACM
16 years 7 months ago
Evaluation of a role-based approach for customizing a complex development environment
Coarse-grained approaches to customization allow the user to enable or disable groups of features at once, rather than individual features. While this may reduce the complexity of...
Leah Findlater, Joanna McGrenere, David Modjeska
CHI
2008
ACM
16 years 7 months ago
Pick me!: link selection in expertise search results
Expertise locator systems have been designed to help find experts within organizations. While there are many examples of these systems in the literature, there has not been any sy...
N. Sadat Shami, Kate Ehrlich, David R. Millen
CHI
2007
ACM
16 years 7 months ago
Towards developing assistive haptic feedback for visually impaired internet users
Haptic technologies are thought to have the potential to help blind individuals overcome the challenges experienced when accessing the Web. This paper proposes a structured partic...
Ravi Kuber, Wai Yu, Graham McAllister
CHI
2006
ACM
16 years 7 months ago
TeamTag: exploring centralized versus replicated controls for co-located tabletop groupware
We explore how the placement of control widgets (such as menus) affects collaboration and usability for co-located tabletop groupware applications. We evaluated two design alterna...
Meredith Ringel Morris, Andreas Paepcke, Terry Win...
CHI
2005
ACM
16 years 7 months ago
Feature congestion: a measure of display clutter
Management of clutter is an important factor in the design of user interfaces and information visualizations, allowing improved usability and aesthetics. However, clutter is not a...
Ruth Rosenholtz, Yuanzhen Li, Jonathan Mansfield, ...