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» Interaction design patterns for computers in sociable use
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CGA
2008
15 years 6 months ago
Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models
The rapid evolution of automatic shape acquisition technologies will make huge amount of sampled 3D data available in the near future. Cultural Heritage (CH) domain is one of the ...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
BCSHCI
2009
15 years 7 months ago
Evaluating haptics for information discovery while walking
In this article we describe and evaluate a novel, low interaction cost approach to supporting the spontaneous discovery of geo-tagged information while on the move. Our mobile hap...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
OZCHI
2009
ACM
16 years 1 months ago
Doing things backwards: the OWL project
The OWL project is inspired by Arthur C. Clarke's Third Law of Technology Prediction: Any sufficiently advanced technology is indistinguishable from magic. It consists of a s...
Danielle Wilde, Kristina Andersen
SIGGRAPH
2000
ACM
15 years 11 months ago
Escherization
This paper introduces and presents a solution to the “Escherization” problem: given a closed figure in the plane, find a new closed figure that is similar to the original a...
Craig S. Kaplan, David Salesin
IEEEPACT
2009
IEEE
16 years 1 months ago
Characterizing the TLB Behavior of Emerging Parallel Workloads on Chip Multiprocessors
Translation Lookaside Buffers (TLBs) are a staple in modern computer systems and have a significant impact on overall system performance. Numerous prior studies have addressed TL...
Abhishek Bhattacharjee, Margaret Martonosi