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» Interaction design patterns for computers in sociable use
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EWHCI
1993
15 years 11 months ago
Applying the Wizard of Oz Technique to the Study of Multimodal Systems
The Wizard of Oz (WOz) technique is an experimental evaluation mechanism. It allows the observation of a user operating an apparently fully functioning system whose missing service...
Daniel Salber, Joëlle Coutaz
HUC
2011
Springer
14 years 6 months ago
iBAT: detecting anomalous taxi trajectories from GPS traces
GPS-equipped taxis can be viewed as pervasive sensors and the large-scale digital traces produced allow us to reveal many hidden “facts” about the city dynamics and human beha...
Daqing Zhang, Nan Li, Zhi-Hua Zhou, Chao Chen, Lin...
CHI
2003
ACM
16 years 7 months ago
Repairing usability problems identified by the cognitive walkthrough for the web
Methods for identifying usability problems in web page designs should ideally also provide practical methods for repairing the problems found. Blackmon et al. [2] proved the usefu...
Marilyn Hughes Blackmon, Muneo Kitajima, Peter G. ...
CHI
2009
ACM
16 years 7 months ago
Supporting the creation of hybrid museum experiences
This paper presents the evolution of a tool to support the rapid prototyping of hybrid museum experiences by domain professionals. The developed tool uses visual markers to associ...
Boriana Koleva, Stefan Rennick Egglestone, Holger ...
CHI
2005
ACM
16 years 7 months ago
The advantages of a cross-session web workspace
Conducting research using the web is often an iterative process of collecting, comparing and contrasting information. Not surprisingly, web-based research tasks habitually span mu...
Kari-Jouko Räihä, Natalie Jhaveri