The primary contribution of this paper is investigating how the User Centered Design approach is integrated into the industry. Employing a structured web-survey, targeted to the u...
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
By considering the spatial character of sensor-based interactive systems, this paper investigates how discussions of seams and seamlessness in ubiquitous computing neglect the com...
Stuart Reeves, Tony P. Pridmore, Andy Crabtree, Jo...
Digital pen systems, originally designed to digitize annotations made on physical paper, are evolving to permit a wider variety of applications. Although the type and quality of p...
Hyunyoung Song, Tovi Grossman, George W. Fitzmauri...
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...