Sciweavers

4581 search results - page 553 / 917
» Interaction design patterns for computers in sociable use
Sort
View
CHI
2009
ACM
16 years 7 months ago
WattBot: a residential electricity monitoring and feedback system
Electricity production emits carbon dioxide and other gases into the atmosphere, adversely influences global climate change, depletes limited natural resources, and negatively imp...
Dane Petersen, Jay Steele, Joe Wilkerson
CHI
2007
ACM
16 years 7 months ago
Pictures at the ATM: exploring the usability of multiple graphical passwords
Users gain access to cash, confidential information and services at Automated Teller Machines (ATMs) via an authentication process involving a Personal Identification Number (PIN)...
Wendy Moncur, Grégory Leplâtre
CHI
2010
ACM
16 years 1 months ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
MHCI
2009
Springer
16 years 1 months ago
Acceptable intrusiveness of online help in mobile devices
The aim of this study was to examine how users perceive help on a mobile device with respect to the presentation format and the severity of the scenario the user encounters. We ex...
Ohad Inbar, Talia Lavie, Joachim Meyer
SIGGRAPH
1999
ACM
15 years 11 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....