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» Interaction design patterns for computers in sociable use
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SOUPS
2009
ACM
16 years 1 months ago
Ubiquitous systems and the family: thoughts about the networked home
Developments in ubiquitous and pervasive computing herald a future in which computation is embedded into our daily lives. Such a vision raises important questions about how people...
Linda Little, Elizabeth Sillence, Pamela Briggs
CHI
2011
ACM
14 years 10 months ago
Usability of car dashboard displays for elder drivers
The elder population is rising worldwide; in the US, no longer being able to drive is a significant marker of loss of independence. One of the approaches to helping elders drive m...
Seungjun Kim, Anind K. Dey, Joonhwan Lee, Jodi For...
CHI
2003
ACM
16 years 7 months ago
Recommending collaboration with social networks: a comparative evaluation
Studies of information seeking and workplace collaboration often find that social relationships are a strong factor in determining who collaborates with whom. Social networks prov...
David W. McDonald
AUTOMOTIVEUI
2009
ACM
16 years 1 months ago
Assessing subjective response to haptic feedback in automotive touchscreens
The increasing use of touchscreen interfaces in vehicles poses challenges to designers in terms of optimizing safety, usability and affective response. It is thought that the appl...
Matthew J. Pitts, Mark A. Williams, Tom Wellings, ...
ATAL
2003
Springer
16 years 1 days ago
Behaviors that emerge from emotion and cognition: implementation and evaluation of a symbolic-connectionist architecture
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
Amy E. Henninger, Randolph M. Jones, Eric Chown