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» Interaction design patterns for computers in sociable use
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CHI
2005
ACM
16 years 7 months ago
ImproViz: visual explorations of jazz improvisations
ImproViz is a visualization technique for diagramming music that brings to light the signature patterns of a jazz musician's improvisational style. ImproViz consists of two p...
Jon Snydal, Marti A. Hearst
ACMACE
2007
ACM
15 years 11 months ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
MHCI
2005
Springer
16 years 9 days ago
Field-based mLearning: who wants what?
The real needs of end users of software technology are often neglected until it is too late. An approach is outlined that puts people before technology, and investigates the real ...
Paul Ryan, Enda Finn
ACII
2005
Springer
15 years 8 months ago
A Wearable Multi-sensor System for Mobile Acquisition of Emotion-Related Physiological Data
Interest in emotion detection is increasing significantly. For research and development in the field of Affective Computing and emotion-aware interaction techniques, reliable and r...
Christian Peter, Eric Ebert, Helmut Beikirch
UIST
2004
ACM
16 years 7 days ago
Topiary: a tool for prototyping location-enhanced applications
Location-enhanced applications use the location of people, places, and things to augment or streamline interaction. Location-enhanced applications are just starting to emerge in s...
Yang Li, Jason I. Hong, James A. Landay