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» Interaction design patterns for computers in sociable use
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CHI
2009
ACM
16 years 7 months ago
Mirroring bodily experiences over time
Elsa Kosmack Vaara Kristina H??k The Affective Health system is a mobile lifestyle application that aims to empower people to reflect on their lives and lifestyles. The system logs...
Elsa Kosmack Vaara, Jakob Tholander, Kristina H&ou...
CHI
2003
ACM
16 years 7 months ago
The digital set-top box as a virtual channel provider
This research is based on the realization that the desktop computing paradigm is not appropriate for television, because it is adapted to fundamentally different user aspirations ...
Konstantinos Chorianopoulos
DAC
2010
ACM
15 years 10 months ago
Scalable specification mining for verification and diagnosis
Effective system verification requires good specifications. The lack of sufficient specifications can lead to misses of critical bugs, design re-spins, and time-to-market slips. I...
Wenchao Li, Alessandro Forin, Sanjit A. Seshia
RT
2005
Springer
16 years 9 days ago
Adaptive Frameless Rendering
We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigi...
Abhinav Dayal, Cliff Woolley, Benjamin Watson, Dav...
ICN
2005
Springer
16 years 10 days ago
Paradis-Net
Abstract. This paper describes Paradis-Net, a typed event-driven messagepassing interface for designing distributed systems. Paradis-Net facilitates the development of both peer-to...
Guido Malpohl, Florin Isaila