Sciweavers

4581 search results - page 515 / 917
» Interaction design patterns for computers in sociable use
Sort
View
ACMDIS
2010
ACM
15 years 7 months ago
Creating a rural community display with local engagement
We present our experiences of using an iterative, prototypedriven approach to developing social systems with the participation of communities, inspired by probe-based methodologie...
Nick Taylor 0002, Keith Cheverst
HCI
2009
15 years 4 months ago
Testing of a Novel Web Browser Interface for the Chinese Market
This paper compares the perspicacity, appropriateness and preference of web browser icons from leading software providers with those of a culturespecific design. This online study ...
Siu-Tsen Shen, Stephen D. Prior, Kuen-Meau Chen
HUC
2011
Springer
14 years 6 months ago
Promoting intergenerational communication through location-based asynchronous video communication
We describe the design and field evaluation of the Serendipitous Family Stories system, a web and mobile service that allows for videos to be saved in user-specified real-world lo...
Frank R. Bentley, Santosh Basapur, Sujoy Kumar Cho...
CHI
2011
ACM
14 years 10 months ago
Target assistance for subtly balancing competitive play
In games where skills such as targeting are critical to winning, it is difficult for players with different skill levels to have a competitive and engaging experience. Although se...
Scott Bateman, Regan L. Mandryk, Tadeusz Stach, Ca...
CHI
2011
ACM
14 years 10 months ago
Why is my internet slow?: making network speeds visible
With widespread broadband adoption, more households report experiencing sub-optimal speeds. Not only are slow speeds frustrating, they may indicate consumers are not receiving the...
Marshini Chetty, David Haslem, Andrew Baird, Ugoch...