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» Interaction design patterns for computers in sociable use
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CVPR
2000
IEEE
16 years 8 months ago
Multimodal Speaker Detection Using Error Feedback Dynamic Bayesian Networks
Design and development of novel human-computer interfaces poses a challenging problem: actions and intentions of users have to be inferred from sequences of noisy and ambiguous mu...
Vladimir Pavlovic, James M. Rehg, Ashutosh Garg, T...
CVPR
2004
IEEE
16 years 8 months ago
Making One Object Look Like Another: Controlling Appearance Using a Projector-Camera System
We present a method for controlling the appearance of an arbitrary 3D object using a projector and a camera. Our goal is to make one object look like another by projecting a caref...
Michael D. Grossberg, Harish Peri, Shree K. Nayar,...
ACMACE
2006
ACM
16 years 25 days ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
NOSSDAV
2005
Springer
16 years 10 days ago
1-800-OVERLAYS: using overlay networks to improve VoIP quality
The cost savings and novel features associated with Voice over IP (VoIP) are driving its adoption by service providers. Such a transition however can successfully happen only if t...
Yair Amir, Claudiu Danilov, Stuart Goose, David He...
ISWC
2003
IEEE
16 years 3 days ago
An Extended Menu Navigation Interface Using Multiple Pressure-Sensitive Strips
We present extensions and modifications that we have made to a cursorless menu navigation interface that is controlled by multiple pressure-sensitive linear strips. Our approach i...
Gábor Blaskó, Steven Feiner