Sciweavers

4581 search results - page 492 / 917
» Interaction design patterns for computers in sociable use
Sort
View
HAPTICS
2009
IEEE
16 years 1 months ago
Determining appropriate parameters to elicit linear and circular apparent motion using vibrotactile cues
This paper reports on two experiments we conducted to look at how to design effective linear and circular apparent-motion displays. Using a two-tactor array on the upper arm, the ...
Masataka Niwa, Robert W. Lindeman, Yuichi Itoh, Fu...
MSWIM
2003
ACM
16 years 4 days ago
Adaptive range control using directional antennas in mobile ad hoc networks
This paper presents ARC (Adaptive Range Control), a communication range control mechanism using directional antennas to be implemented across multiple layers. ARC uses directional...
Mineo Takai, Junlan Zhou, Rajive Bagrodia
SIGCOMM
2004
ACM
16 years 9 days ago
Link-level measurements from an 802.11b mesh network
This paper analyzes the causes of packet loss in a 38-node urban multi-hop 802.11b network. The patterns and causes of loss are important in the design of routing and errorcorrect...
Daniel Aguayo, John C. Bicket, Sanjit Biswas, Glen...
KDD
2007
ACM
184views Data Mining» more  KDD 2007»
16 years 7 months ago
GraphScope: parameter-free mining of large time-evolving graphs
How can we find communities in dynamic networks of social interactions, such as who calls whom, who emails whom, or who sells to whom? How can we spot discontinuity timepoints in ...
Jimeng Sun, Christos Faloutsos, Spiros Papadimitri...
ATAL
2005
Springer
16 years 13 days ago
Reliable group communication and institutional action in a multi-agent trading scenario
This paper proposes the use of reliable group communication as a complement to traditional asynchronous messaging in multi-agent systems. In particular, the mechanism of message p...
Stephen Cranefield