Sciweavers

4581 search results - page 473 / 917
» Interaction design patterns for computers in sociable use
Sort
View
GROUP
2003
ACM
16 years 6 days ago
How people use orientation on tables: comprehension, coordination and communication
In order to support co-located collaboration, many researchers are now investigating how to effectively augment tabletops with electronic displays. As far back as 1988, orientatio...
Russell Kruger, M. Sheelagh T. Carpendale, Stacey ...
ACMDIS
2006
ACM
16 years 28 days ago
Storyboarding: an empirical determination of best practices and effective guidelines
Storyboarding is a common technique in HCI and design for demonstrating system interfaces and contexts of use. Despite its recognized benefits, novice designers still encounter ch...
Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd
CHI
1994
ACM
15 years 11 months ago
Model-based interface development
rom abstract objects like user tasks. ost interface development problems can be traced to two sources: the need for usercentered design environments and the lack of software system...
Angel R. Puerta, Pedro Szkeley
CHI
2008
ACM
16 years 7 months ago
There's always one!: modelling outlying user performance
Informal analysis of many usability tests suggests that there is regularly one participant that is substantially slower than all the others. Moreover, such outliers are more extre...
Julie Schiller, Paul A. Cairns
JCC
2011
154views more  JCC 2011»
14 years 9 months ago
Can we trust docking results? Evaluation of seven commonly used programs on PDBbind database
: Docking is one of the most commonly used techniques in drug design. It is used for both identifying correct poses of a ligand in the binding site of a protein as well as for the ...
Dariusz Plewczynski, Michal Lazniewski, Rafal Augu...