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ATAL
2006
Springer
15 years 10 months ago
The use of agents in human learning systems
This paper examines agent-based systems designed for a variety of human learning tasks. These are typically split into two areas: "training", which generally refers to a...
Elizabeth Sklar, Debbie Richards
CHI
2008
ACM
16 years 7 months ago
Interlaced QWERTY: accommodating ease of visual search and input flexibility in shape writing
Shape writing is an input technology for touch-screen mobile phones and pen-tablets. To shape write text, the user spells out word patterns by sliding a finger or stylus over a gr...
Shumin Zhai, Per Ola Kristensson
WWW
2001
ACM
16 years 7 months ago
Using Characters to Engage and Teach Novice Web Users: A Case Study
Starpoint Solutions was contracted by a major North American bank to design, develop, and usability test a series of five Web-based, interactive lessons teaching low- to middle-in...
Andrea H. Berman
GRAPHICSINTERFACE
2009
15 years 4 months ago
Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation
Multitouch workstations support direct-touch, bimanual, and multifinger interaction. Previous studies have separately examined the benefits of these three interaction attributes o...
Kenrick Kin, Maneesh Agrawala, Tony DeRose
TVLSI
2008
139views more  TVLSI 2008»
15 years 6 months ago
Ternary CAM Power and Delay Model: Extensions and Uses
Applications in computer networks often require high throughput access to large data structures for lookup and classification. While advanced algorithms exist to speed these search...
Banit Agrawal, Timothy Sherwood