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» Interaction design patterns for computers in sociable use
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CHI
2010
ACM
16 years 1 months ago
pCubee: a perspective-corrected handheld cubic display
In this paper, we describe the design of a personal cubic display that offers novel interaction techniques for static and dynamic 3D content. We extended one-screen Fish Tank VR b...
Ian Stavness, Billy Lam, Sidney Fels
CHI
2007
ACM
15 years 8 months ago
The validity of a virtual human experience for interpersonal skills education
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
GIS
2002
ACM
15 years 6 months ago
Design of field wrappers for mobile field data collection
In mobile field data collection, data gatherer requires to get geospatial information service to support in navigating to the right locations, describing context of observed objec...
Peisheng Zhao, Sarah Nusser, Leslie L. Miller
GRAPHITE
2006
ACM
16 years 28 days ago
Directional enhancement in texture-based vector field visualization
The use of textures provides a rich and diverse set of possibilities for the visualization of flow data. In this paper, we present methods designed to produce oriented and contro...
Francesca Taponecco, Timothy Urness, Victoria Inte...
SAC
2003
ACM
16 years 6 days ago
Basic Components for Constraint Solver Cooperations
We propose a predefined set of basic components for designing and implementing constraint solver cooperations and solver cooperation languages. Combining these components into pa...
Eric Monfroy, Carlos Castro