Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
We describe an architecture for exploring very large design spaces, for example, spaces that arise when design candidates are generated by combining components systematically from...
John R. Josephson, B. Chandrasekaran, Mark Carroll...
We present a visual exploration of the field of human-computer interaction through the author and article metadata of four of its major conferences: the ACM conferences on Comput...
Nathalie Henry, Howard Goodell, Niklas Elmqvist, J...
A commonly encountered view of computer conferencing focuses on peer interaction, student empowerment and a shift in both teacher and student roles. This paper argues that this vi...
Ann C. Jones, Eileen Scanlon, Canan Tosunoglu Blak...
Most so-called “adiabatic” digital logic circuit families reported in the low-power design literature are actually not truly adiabatic, in that they do not satisfy the general...