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» Interaction design patterns for computers in sociable use
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CSCW
2004
ACM
16 years 13 days ago
Field studies of computer system administrators: analysis of system management tools and practices
Computer system administrators are the unsung heroes of the information age, working behind the scenes to configure, maintain, and troubleshoot the computer infrastructure that un...
Rob Barrett, Eser Kandogan, Paul P. Maglio, Eben M...
HUC
2010
Springer
15 years 5 months ago
EnergyLife: pervasive energy awareness for households
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
Christoffer Björkskog, Giulio Jacucci, Lucian...
ECCV
2006
Springer
15 years 10 months ago
Force/Vision Based Active Damping Control of Contact Transition in Dynamic Environments
When a manipulator interacts with objects with poorly damped oscillatory modes, undesired oscillations and bouncing may result. In this paper, we present a method for observer-base...
Tomas Olsson, Rolf Johansson, Anders Robertsson
HCI
2009
15 years 4 months ago
ImproV: A System for Improvisational Construction of Video Processing Flow
ImproV is a video compositing system for live video. It uses a dataflow diagram to represent the video processing flow and allows performers to edit the diagrams even while the vid...
Atsutomo Kobayashi, Buntarou Shizuki, Jiro Tanaka
ICCV
2007
IEEE
16 years 9 months ago
Hierarchical Semantics of Objects (hSOs)
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
Devi Parikh, Tsuhan Chen