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» Interaction design patterns for computers in sociable use
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ICA
2012
Springer
14 years 2 months ago
On Revealing Replicating Structures in Multiway Data: A Novel Tensor Decomposition Approach
A novel tensor decomposition called pattern or P-decomposition is proposed to make it possible to identify replicating structures in complex data, such as textures and patterns in ...
Anh Huy Phan, Andrzej Cichocki, Petr Tichavsk&yacu...
EDBT
2008
ACM
206views Database» more  EDBT 2008»
16 years 7 months ago
Designing an inductive data stream management system: the stream mill experience
There has been much recent interest in on-line data mining. Existing mining algorithms designed for stored data are either not applicable or not effective on data streams, where r...
Hetal Thakkar, Barzan Mozafari, Carlo Zaniolo
ICDCSW
2006
IEEE
16 years 1 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
ATAL
2007
Springer
16 years 1 months ago
Extending character-based storytelling with awareness and feelings
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
David Pizzi, Marc Cavazza, Jean-Luc Lugrin
ACMDIS
2008
ACM
15 years 9 months ago
Handy navigation in ever-changing spaces: an ethnographic study of firefighting practices
This paper presents an ethnographic study, conducted to gain an insight of the practices around navigation of firefighters on the first line of intervention. We argue that the com...
Sebastian Denef, Leonardo Ramirez, Tobias Dyrks, G...