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» Interaction design patterns for computers in sociable use
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ICSM
2002
IEEE
15 years 12 months ago
ICBMC: An Improved Cohesion Measure for Classes
Class cohesion could be used to evaluate the design quality of classes, to develop test measures for objectoriented software and to restructure poorly designed classes. Among a nu...
Yuming Zhou, Baowen Xu, Jianjun Zhao, Hongji Yang
CSCWD
2009
Springer
16 years 1 months ago
Collaborative technologies in international distance education
We present a case study of an international distance education course involving two sites in the US and one site in Pakistan. We use the case study to examine the elements of the ...
Richard J. Anderson, Ruth E. Anderson, Natalie Lin...
CHI
2000
ACM
15 years 11 months ago
Face to interface: facial affect in (hu)man and machine
Facial expression of emotion (or "facial affect") is rapidly becoming an area of intense interest in the computer science and interaction design communities. Ironically,...
Diane J. Schiano, Sheryl M. Ehrlich, Krisnawan Rah...
DSVIS
2008
Springer
15 years 8 months ago
Graphic Rendering Considered as a Compilation Chain
Graphical rendering must be fast enough so as to avoid hindering the user perception/action loop. Traditionally, programmers interleave descriptions and optimizations to achieve su...
Benjamin Tissoires, Stéphane Conversy
CHI
2005
ACM
16 years 7 months ago
In the mixxx: novel digital DJ interfaces
We present an interactive system, Mixxx, for live DJ'ing using digital sound files. The design of the system is approached from two directions: Through Contextual Design usin...
Tue Haste Andersen