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» Interaction design patterns for computers in sociable use
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CHI
2005
ACM
16 years 7 months ago
A transformational approach to multi-device interfaces
Using the same application on different devices requires the user to perform a mental transformation in order to adapt his knowledge to a new platform. In this work we describe ho...
Kai Richter
CHI
2002
ACM
16 years 7 months ago
Ears and hair: what headsets will people wear?
Many different audio headsets are commercially available. To choose a headset for a short-term use environment, we conducted a pilot study to elicit end-user criteria for headsets...
Rebecca E. Grinter, Allison Woodruff
CHI
1996
ACM
15 years 11 months ago
A Usability Study of Workspace Awareness Widgets
Groupware systems that use large shared workspaces generally provide only limited awareness information about other collaborators in the workspace. We are designing a set of group...
Carl Gutwin, Mark Roseman
CCGRID
2010
IEEE
15 years 8 months ago
The Effects of Untruthful Bids on User Utilities and Stability in Computing Markets
Markets of computing resources typically consist of a cluster (or a multi-cluster) and jobs that arrive over time and request computing resources in exchange for payment. In this p...
Sergei Shudler, Lior Amar, Amnon Barak, Ahuva Mu'a...
FAST
2011
14 years 10 months ago
The SCADS Director: Scaling a Distributed Storage System Under Stringent Performance Requirements
Elasticity of cloud computing environments provides an economic incentive for automatic resource allocation of stateful systems running in the cloud. However, these systems have t...
Beth Trushkowsky, Peter Bodík, Armando Fox,...