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» Interaction design patterns for computers in sociable use
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VRCAI
2004
ACM
16 years 16 days ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
MHCI
2005
Springer
16 years 18 days ago
Navigation control for mobile virtual environments
In this paper, we describe a project which uses PDAs to provide an interactive experience with a virtual environment. In particular, we focus on the navigational aspects of allowi...
Gary Marsden, Nicholas Tip
VRST
2006
ACM
16 years 1 months ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
JCDL
2004
ACM
116views Education» more  JCDL 2004»
16 years 16 days ago
Lost in memories: interacting with photo collections on PDAs
We developed two browsers to support large personal photo collections on PDAs. Our first browser is based on a traditional, folder-based layout that utilizes either the user’s m...
Susumu Harada, Mor Naaman, Yee Jiun Song, QianYing...
CGF
2007
149views more  CGF 2007»
15 years 7 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...