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» Interaction design patterns for computers in sociable use
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DSVIS
2000
Springer
15 years 11 months ago
SUIT - Context Sensitive Evaluation of User Interface Development Tools
Developers of interactive software are confronted by a variety of software tools to help them design and implement user interfaces. They often resort to ad hoc means of tool select...
Joanna Lumsden, Philip D. Gray
MHCI
2004
Springer
16 years 7 days ago
Tilt-Based Automatic Zooming and Scaling in Mobile Devices - A State-Space Implementation
Abstract. We provide a dynamic systems interpretation of the coupling of internal states involved in speed-dependent automatic zooming, and test our implementation on a text browse...
Parisa Eslambolchilar, Roderick Murray-Smith
ICCV
2009
IEEE
16 years 12 months ago
Using machine learning to predict where people look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable o...
Tilke Judd, Krista Ehinger, Fr´edo Durand, Antoni...
BMCBI
2010
179views more  BMCBI 2010»
15 years 7 months ago
A semi-supervised learning approach to predict synthetic genetic interactions by combining functional and topological properties
Background: Genetic interaction profiles are highly informative and helpful for understanding the functional linkages between genes, and therefore have been extensively exploited ...
Zhuhong You, Zheng Yin, Kyungsook Han, De-Shuang H...
FPGA
2010
ACM
276views FPGA» more  FPGA 2010»
16 years 3 months ago
Accelerating Monte Carlo based SSTA using FPGA
Monte Carlo based SSTA serves as the golden standard against alternative SSTA algorithms, but it is seldom used in practice due to its high computation time. In this paper, we acc...
Jason Cong, Karthik Gururaj, Wei Jiang, Bin Liu, K...