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» Interaction design patterns for computers in sociable use
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WWW
2007
ACM
16 years 7 months ago
Communication as information-seeking: the case for mobile social software for developing regions
In this paper, we describe several findings from a multi-year, multi-method study of how information and communication technologies have been adopted and adapted in Central Asia. ...
Beth E. Kolko, Emma J. Rose, Erica J. Johnson
BMCBI
2006
182views more  BMCBI 2006»
15 years 7 months ago
A database and tool, IM Browser, for exploring and integrating emerging gene and protein interaction data for Drosophila
Background: Biological processes are mediated by networks of interacting genes and proteins. Efforts to map and understand these networks are resulting in the proliferation of int...
Svetlana Pacifico, Guozhen Liu, Stephen Guest, Jod...
GPCE
2009
Springer
15 years 11 months ago
A generative programming approach to developing pervasive computing systems
Developing pervasive computing applications is a difficult task because it requires to deal with a wide range of issues: heterogeneous devices, entity distribution, entity coordi...
Damien Cassou, Benjamin Bertran, Nicolas Loriant, ...
PADL
2011
Springer
14 years 9 months ago
Joinads: A Retargetable Control-Flow Construct for Reactive, Parallel and Concurrent Programming
Modern challenges led to a design of a wide range of programming models for reactive, parallel and concurrent programming, but these are often t to encode in general purpose langua...
Tomas Petricek, Don Syme
MIDDLEWARE
2004
Springer
16 years 7 days ago
Toward a standard ubiquitous computing framework
This paper surveys a variety of subsystems designed to be the building blocks from which sophisticated infrastructures for ubiquitous computing are assembled. Our experience shows...
Martin Modahl, Bikash Agarwalla, Gregory D. Abowd,...