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» Interaction design patterns for computers in sociable use
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GRAPHICSINTERFACE
2009
15 years 4 months ago
Sketch-based path design
We present Drive, a system for the conceptual layout of 3D path networks. Our sketch-based interface allows users to efficiently author path layouts with minimal instruction. Our ...
James McCrae, Karan Singh
HRI
2007
ACM
15 years 10 months ago
Robot expressionism through cartooning
We present a new technique for human-robot interaction called robot expressionism through cartooning. We suggest that robots utilise cartoon-art techniques such as simplified and ...
James Everett Young, Min Xin, Ehud Sharlin
INTERACT
2003
15 years 8 months ago
The Process of Developing a Mobile Device for Communication in a Safety-Critical Domain
: This paper describes the process of developing an interactive mobile system for use in a safety-critical domain. The system was developed to inquire into the extent of which coor...
Jesper Kjeldskov, Jan Stage
IWC
2010
164views more  IWC 2010»
15 years 5 months ago
Human-computer interaction: A stable discipline, a nascent science, and the growth of the long tail
  This paper represents a personal view of the state of HCI as a design discipline and as a  scientific discipline, and how this is changing in the face...
Alan J. Dix
ICPR
2008
IEEE
16 years 8 months ago
Saliency Cuts: An automatic approach to object segmentation
Interactive graph cuts are widely used in object segmentation but with some disadvantages: 1) Manual interactions may cause inaccurate or even incorrect segmentation results and i...
Yu Fu, Jian Cheng, Zhenglong Li, Hanqing Lu