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» Interaction design patterns for computers in sociable use
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ARGMAS
2008
Springer
15 years 8 months ago
Annotation and Matching of First-Class Agent Interaction Protocols
Many practitioners view agent interaction protocols as rigid specifications that are defined a priori, and hard-code their agents with a set of protocols known at design time -- a...
Tim Miller, Peter McBurney
NORDICHI
2004
ACM
16 years 7 days ago
Procuring a usable system using unemployed personas
This case study examines a procurement project where the Swedish National Labor Market Administration (AMV) hired usability consultants in order to redesign their website for empl...
Erik Markensten, Henrik Artman
GIS
2008
ACM
15 years 7 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
CVPR
2001
IEEE
16 years 8 months ago
Face Verification Using Error Correcting Output Codes
The Error Correcting Output Coding (ECOC) approach to classifier design decomposes a multi-class problem into a set of complementary two-class problems. We show how to apply the E...
Josef Kittler, Reza Ghaderi, Terry Windeatt, Jiri ...
CHI
2007
ACM
16 years 7 months ago
Exploring the use of large displays in american megachurches
Within the HCI community, there is a growing interest in how technology is used and appropriated outside the workplace. In this paper, we present preliminary findings of how large...
Susan Wyche, Yevgeniy Eugene Medynskiy, Rebecca E....