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» Interaction design patterns for computers in sociable use
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DSVIS
2008
Springer
15 years 8 months ago
A Middleware for Seamless Use of Multiple Displays
Abstract. Current multi-display environments (MDEs) can be composed of displays with different characteristics (e.g. resolution, size) located in any position and at different angl...
Satoshi Sakurai, Yuichi Itoh, Yoshifumi Kitamura, ...
ISMAR
2005
IEEE
16 years 11 days ago
Augmented Foam: A Tangible Augmented Reality for Product Design
Computer Aided Design applications have become designers’ inevitable tools for expressing and simulating innovative ideas and concepts. However, replacing traditional materials ...
Woohun Lee, Jun Park
CHI
2009
ACM
16 years 7 months ago
Friend or foe?: examining CAS use in mathematics research
Computer Algebra Systems (CAS) provide sophisticated functionality to assist with mathematical problem solving. Despite their widespread adoption, however, little work in the HCI ...
Andrea Bunt, Michael Terry, Edward Lank
IUI
2003
ACM
16 years 1 days ago
Evolution of user interaction: the case of agent adele
Animated pedagogical agents offer promise as a means of making computer-aided learning more engaging and effective. To achieve this, an agent must be able to interact with the lea...
W. Lewis Johnson, Erin Shaw, Andrew Marshall, Cath...
PERVASIVE
2005
Springer
16 years 8 days ago
Physical Browsing Research
Physical browsing is a mobile-device-based interaction method for pervasive computing. In this paper, we describe our research interests and experiences of physical browsing: the ...
Pasi Välkkynen, Timo Tuomisto