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» Interaction design patterns for computers in sociable use
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CHI
2010
ACM
16 years 1 months ago
Worlds of information: designing for engagement at a public multi-touch display
In designing for engagement at a public multi-touch installation, we identified supporting multiple users and allowing for gradual discovery as challenges. In this paper, we prese...
Giulio Jacucci, Ann Morrison, Gabriela T. Richard,...
ASSETS
2006
ACM
16 years 23 days ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl
VRML
2003
ACM
16 years 22 hour ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
HUC
2003
Springer
15 years 12 months ago
Evaluation of Visual Notification Cues for Ubiquitous Computing
With increased use of mobile information technology and increased amounts of information comes the need to simplify information presentation. This research considers whether low-in...
Peter Tarasewich, Christopher S. Campbell, Tian Xi...
ACSC
2008
IEEE
16 years 1 months ago
On illegal composition of first-class agent interaction protocols
In this paper, we examine the composition of firstclass protocols for multi-agent systems. First-class protocols are protocols that exist as executable specifications that agent...
Tim Miller, Peter McBurney