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» Interaction design patterns for computers in sociable use
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DAC
2008
ACM
16 years 7 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
IJNSEC
2007
119views more  IJNSEC 2007»
15 years 6 months ago
Evolutionary Design of Intrusion Detection Programs
Intrusion detection is the process of monitoring the events occurring in a computer system or network and analyzing them for signs of intrusions, defined as attempts to compromis...
Ajith Abraham, Crina Grosan, Carlos Martín-...
INFSOF
2000
68views more  INFSOF 2000»
15 years 6 months ago
An extensible platform for the development of synchronous groupware
The development of groupware is a complex endeavor due to several inherent features not present in single-user applications. To address this complexity many authors have presented...
G. Licea, Jesús Favela
CCR
2000
94views more  CCR 2000»
15 years 6 months ago
An application developer's perspective on reliable multicast for distributed interactive media
In this paper we investigate which characteristics reliable multicast services should have in order to be appropriate for use by distributed interactive media applications such as...
Martin Mauve, Volker Hilt
RECOMB
2006
Springer
16 years 7 months ago
De Novo Signaling Pathway Predictions Based on Protein-Protein Interaction, Targeted Therapy and Protein Microarray Analysis
Abstract. Mapping intra-cellular signaling networks is a critical step in developing an understanding of and treatments for many devastating diseases. The predominant ways of disco...
Derek A. Ruths, Jen-Te Tseng, Luay Nakhleh, Prahla...