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» Interaction design patterns for computers in sociable use
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ACMDIS
2004
ACM
16 years 6 days ago
Design in the absence of practice: breaching experiments
IT research is often informed by studies of the practices that new technologies are to be embedded in and which they transform in their use. The development of mixed reality, tang...
Andy Crabtree
189
Voted
DAC
1996
ACM
15 years 11 months ago
FADIC: Architectural Synthesis applied in IC Design
This paper discusses the design of a chip using architectural synthesis. The chip, FADIC, is applied in Digital Audio Broadcasting (DAB) receivers. It shows that architectural syn...
J. Huisken, F. Welten
168
Voted
HAPTICS
2005
IEEE
16 years 11 days ago
The Design and Evaluation of a Vibrotactile Progress Bar
We present an investigation into the use of Tactons to present progress information. Progress bars are common but must compete for screen space and visual attention with other vis...
Stephen A. Brewster, Alison King
EGICE
2006
15 years 10 months ago
Bio-inspiration: Learning Creative Design Principia
Reusing or modifying known design concepts cannot meet new challenges for engineering systems. However, engineers can find inspiration outside their traditional domains in order to...
Tomasz Arciszewski, Joanna Cornell
CHI
2010
ACM
16 years 1 months ago
End-user mashup programming: through the design lens
Programming has recently become more common among ordinary end users of computer systems. We believe that these end-user programmers are not just coders but also designers, in tha...
Jill Cao, Yann Riche, Susan Wiedenbeck, Margaret M...