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» Interaction design patterns for computers in sociable use
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IWSOS
2011
Springer
14 years 9 months ago
Evolving Self-organizing Cellular Automata Based on Neural Network Genotypes
Abstract This paper depicts and evaluates an evolutionary design process for generating a complex self-organizing multicellular system based on Cellular Automata (CA). We extend th...
Wilfried Elmenreich, István Fehérv&a...
188
Voted
MHCI
2007
Springer
16 years 26 days ago
Sensing-based interaction for information navigation on handheld displays
Information navigation on handheld displays is characterized by the small display dimensions and limited input capabilities of today’s mobile devices. Special strategies are req...
Michael Rohs, Georg Essl
CGF
2010
163views more  CGF 2010»
15 years 6 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
204
Voted
HASE
1997
IEEE
15 years 11 months ago
Automated Computation of Decomposable Synchronization Conditions
: The most important aspect of concurrent and distributed computation is the interaction between system components. Integration of components into a system requires some synchroniz...
Gilberto Matos, James M. Purtilo, Elizabeth L. Whi...
203
Voted
CHI
1999
ACM
15 years 11 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez