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ICMI
2004
Springer
121views Biometrics» more  ICMI 2004»
16 years 2 days ago
'SlidingMap': introducing and evaluating a new modality for map interaction
In this paper, we describe the concept of a new modality for interaction with digital maps. We propose using inclination as a means for panning maps on a mobile computing device, ...
Matthias Merdes, Jochen Häußler, Matthi...
CAPTECH
1998
Springer
15 years 11 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
HCI
2009
15 years 4 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
ICCCN
2007
IEEE
16 years 1 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
ACMACE
2008
ACM
15 years 8 months ago
BeatBender: subsumption architecture for autonomous rhythm generation
BeatBender is a computer music project that explores a new method for generating emergent rhythmic drum patterns using the subsumption architecture. Rather than explicitly coding ...
Aaron Levisohn, Philippe Pasquier