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» Interaction design patterns for computers in sociable use
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CHI
1996
ACM
15 years 11 months ago
Using the Web Instead of a Window System
We show how to deliver a sophisticated, yet intuitive, interactive application over the web using off-the-shelf web browsers as the interaction medium. This attracts a large user ...
James Rice, Adam Farquhar, Philippe Piernot, Thoma...
HUC
2010
Springer
15 years 7 months ago
Running gestures: hands-free interaction during physical activity
This paper presents Running Gestures, an interaction technique that relies on foot gestures while running. A prototype and evaluation of one of the proposed gestures, a mid-stride...
Boris Smus, Vassilis Kostakos
IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
CHI
2005
ACM
16 years 7 months ago
Flexible timeline user interface using constraints
Authoring tools routinely include a timeline representation to allow the author to specify the sequence of animations and interactions. However, traditional static timelines are b...
Kazutaka Kurihara, David Vronay, Takeo Igarashi
SAC
2006
ACM
16 years 20 days ago
Combining speech and pen input for effective interaction in mobile geospatial environments
Relatively little research has been conducted into designing interfaces that allow GIS users to interact effectively with geospatial data in mobile environments. Users on the mov...
Julie Doyle, Michela Bertolotto