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» Interaction design patterns for computers in sociable use
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ICFP
2007
ACM
15 years 10 months ago
iTasks: executable specifications of interactive work flow systems for the web
In this paper we introduce the iTask system: a set of combinators to specify work flows in a pure functional language at a very high level of abstraction. Work flow systems are au...
Rinus Plasmeijer, Peter Achten, Pieter W. M. Koopm...
CANDC
2005
ACM
15 years 8 months ago
Understanding design as a social creative process
The Human-Computer Interaction community has long been concerned with design. Terms such as ‘creativity’ and ‘innovation’ are frequently used when referring to the design ...
Andy Warr, Eamonn O'Neill
TABLETOP
2006
IEEE
16 years 21 days ago
Supporting the creation of Mood Boards: Industrial Design in Mixed Reality
Advancements in mixed-reality (MR) systems have concentrated on the technology required for implementation, providing proof-of-concepts by means of technology-tailored usage scena...
Andrés Lucero, Jean-Bernard Martens
IVS
2007
120views more  IVS 2007»
15 years 6 months ago
Visual exploration and analysis of historic hotel visits
Understanding the spatial and temporal characteristics of individual and group behavior in social networks is a critical component of visual tools for intelligence analysis, emerg...
Chris Weaver, David Fyfe, Anthony Robinson, Deryck...
COLCOM
2008
IEEE
15 years 8 months ago
Mashup Model and Verification Using Mashup Processing Network
Abstract. Mashups are defined to be lightweight Web applications aggregating data from different Web services, built using ad-hoc composition and being not concerned with long term...
Ehtesham Zahoor, Olivier Perrin, Claude Godart