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» Interaction design patterns for computers in sociable use
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CHI
2007
ACM
16 years 7 months ago
Designing a mobile user interface for automated species identification
Biological research in the field is constrained by the speed and difficulty of species determination, as well as by access to relevant information about the species encountered. H...
Sean White, Dominic Marino, Steven Feiner
171
Voted
HUC
2010
Springer
15 years 5 months ago
Routine as resource for the design of learning systems
Even though the coordination of kids’ activities is largely successful, the modern dual income family still regularly experiences breakdowns in their practices. Families often r...
Scott Davidoff
ICC
2007
IEEE
193views Communications» more  ICC 2007»
16 years 1 months ago
A Semantic Context Model for Location-Based Cooperative Mobile Computing
—This paper addresses context issues in pervasive mobile computing and presents a semantic context model to support location based cooperative mobile applications. In this paper,...
Bin Hu, Philip Moore, Hsiai-Hwa Chen
ICALT
2006
IEEE
16 years 22 days ago
Analyzing Student Activity in Computer Assisted Language Learning
We study the use of a computer application, intended for Computer Assisted Language Learning (CALL). We present an analytical framework for CALL, consisting of technology, interac...
Petter Karlström, Teresa Cerratto Pargman
DEXAW
2004
IEEE
111views Database» more  DEXAW 2004»
15 years 10 months ago
A Complex Systems Approach to Service Discovery
Complex systems are those systems composed of many, often very simple, interacting autonomous entities. Interactions between these entities give rise to behaviour and patterns at t...
Ricky Robinson, Jadwiga Indulska