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» Interaction design patterns for computers in sociable use
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CHI
1998
ACM
15 years 11 months ago
Insight Lab: An Immersive Team Environment Linking Paper, Displays, and Data
The Insight Lab is an immersive environment designed to support teams who create design requirements documents. Requirements emerge from a deep understanding of a problem domain, ...
Beth M. Lange, Mark A. Jones, James L. Meyers
182
Voted
VISUALIZATION
2002
IEEE
15 years 11 months ago
Interactive Spectral Volume Rendering
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
Steven Bergner, Torsten Möller, Mark S. Drew,...
IPPS
2002
IEEE
15 years 11 months ago
Compiler-Directed I/O Optimization
Despite continued innovations in design of I/O systems, I/O performance has not kept pace with the progress in processor and communication technology. This paper addresses this I/...
Mahmut T. Kandemir, Alok N. Choudhary
JNW
2007
80views more  JNW 2007»
15 years 6 months ago
A New Method of Using Sensor Network for Solving Pursuit-Evasion Problem
— Wireless sensor networks offer the potential to significantly improve the performance of pursuers in pursuit-evasion games. In this paper, we study several sensor network syst...
Peng Zhuang, Yi Shang, Hongchi Shi
SIGGRAPH
1996
ACM
15 years 10 months ago
Combining Frequency and Spatial Domain Information for Fast Interactive Image Noise Removal
Scratches on old films must be removed since these are more noticeable on higher definition and digital televisions. Wires that suspend actors or cars must be carefully erased dur...
Anil N. Hirani, Takashi Totsuka