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» Interaction design patterns for computers in sociable use
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CHI
2011
ACM
14 years 10 months ago
Designing a phone broadcasting system for urban sex workers in India
In this paper, we present the design, implementation, and deployment of a phone-based broadcasting system designed for reaching out to at-risk populations in urban India. We worke...
Nithya Sambasivan, Julie Weber, Edward Cutrell
HRI
2010
ACM
16 years 1 months ago
Exploring interruption in HRI using wizard of oz
—We are interested in exploring how robots controlled using Wizard of Oz (WoO) should interrupt humans in various social settings. While there is considerable work on interruptio...
Paul Saulnier, Ehud Sharlin, Saul Greenberg
CHI
1997
ACM
15 years 11 months ago
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency
An experimental GUI paradigm is presented which is based on the design goals of maximizing the amount of screen used for application data, reducing the amount that the UI diverts ...
Gordon Kurtenbach, George W. Fitzmaurice, Thomas B...
CHI
2010
ACM
15 years 7 months ago
Designing a CD augmentation for mobile phones
Interacting with physical CDs can be a very tangible and explorative experience. However, physical objects can't provide access to the digital services we are used to when us...
Niels Henze, Susanne Boll
WMCSA
2009
IEEE
16 years 1 months ago
Planning ahead: techniques for simplifying mobile service use
Interacting with mobile applications and services remains difficult for users because of the impact of mobility on both device capabilities and the cognitive resources of users. I...
Michael Harding, Oliver Storz, Nigel Davies, Adria...