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» Interaction design patterns for computers in sociable use
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AVI
2000
15 years 8 months ago
An Architecture for Pen-based Interaction on Electronic Whiteboards
This paper describes the software architecture for our pen-based electronic whiteboard system, called Flatland. The design goal of Flatland is to support various activities on per...
Takeo Igarashi, W. Keith Edwards, Anthony LaMarca,...
EUROPAR
2004
Springer
16 years 1 days ago
Agreement-Based Interactions for Experimental Science
Enabling quality of service (QoS) in the Grids requires not only resource management strategies but also the development of protocols enabling structured negotiation for the use of...
Katarzyna Keahey, Takuya Araki, Peter Lane
HCI
2009
15 years 4 months ago
Effects of Design Elements in Magazine Advertisements
In this study, unlike previous studies where participants were instructed to pay attention to the advertisements, we set up a more naturalistic situation of reading magazine. Five ...
Young Sam Ryu, Taewon Suh, Sean Dozier
OZCHI
2006
ACM
16 years 19 days ago
Designing cultural probes for children
This paper reports on the challenges faced during the design and deployment of educationally-focused cultural probes with children. The aim of the project was to use cultural prob...
Peta Wyeth, Carla Diercke
GECCO
2007
Springer
155views Optimization» more  GECCO 2007»
16 years 25 days ago
The effect of user interaction mechanisms in multi-objective IGA
In this paper four mechanisms, fine and coarse grained fitness rating, linguistic evaluation and active user intervention are compared for use in the multi-objective IGA. The inte...
Alexandra Melike Brintrup, Hideyuki Takagi