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» Interaction design patterns for computers in sociable use
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TASE
2012
IEEE
14 years 2 months ago
Discrete-Event Coordination Design for Distributed Agents
— This paper presents new results on the formal design of distributed coordinating agents in a discrete-event framework. In this framework, agents are modeled to be individually ...
Manh Tung Pham, Kiam Tian Seow
ACMIDC
2008
15 years 8 months ago
Designing with and for children with special needs: an inclusionary model
In order to design for children with special needs, we need to design with children with special needs. The inclusionary model proposed in this paper suggests that appropriate inv...
Mona Leigh Guha, Allison Druin, Jerry Alan Fails
ACMDIS
2010
ACM
15 years 4 months ago
Ideation decks: a card-based design ideation tool
Ideation Decks is a project that explores the development of a methodological tool for design ideation. It involves the creation and use of bespoke project-specific card based sys...
Michael Golembewski, Mark Selby
HCI
2009
15 years 4 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
KDD
2006
ACM
176views Data Mining» more  KDD 2006»
16 years 7 months ago
A framework for analysis of dynamic social networks
Finding patterns of social interaction within a population has wide-ranging applications including: disease modeling, cultural and information transmission, and behavioral ecology...
Tanya Y. Berger-Wolf, Jared Saia