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» Interaction design patterns for computers in sociable use
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CHI
2011
ACM
14 years 10 months ago
Magic desk: bringing multi-touch surfaces into desktop work
Despite the prominence of multi-touch technologies, there has been little work investigating its integration into the desktop environment. Bringing multi-touch into desktop comput...
Xiaojun Bi, Tovi Grossman, Justin Matejka, George ...
ERSHOV
2003
Springer
15 years 12 months ago
Data Mappings in the Model-View-Controller Pattern
The model-view-controller pattern is used to keep a data model and its views consistent. Usually there is a one-to-one correspondence between the data in the model and its represen...
Martin Rammerstorfer, Hanspeter Mössenbö...
IDEAL
2005
Springer
16 years 4 days ago
Patterns in Complex Systems Modeling
The design, development, and use of complex systems models raises a unique class of challenges and potential pitfalls, many of which are commonly recurring problems. Over time, res...
Janet Wiles, James Watson

Book
258views
17 years 2 months ago
Java Look and Feel Design Guidelines: Advanced Topics
"Primarily, this book addresses the designer who chooses an application's user-interface elements, lays them out in a set of components, and designs the user interaction ...
Sun Microsystem Inc.
SIGSOFT
2004
ACM
16 years 7 months ago
Implementing protocols via declarative event patterns
This paper introduces declarative event patterns (DEPs) as a means to implement protocols while improving their traceability, comprehensibility, and maintainability. DEPs are desc...
Robert J. Walker, Kevin Viggers