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» Interaction design patterns for computers in sociable use
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ACMACE
2005
ACM
15 years 8 months ago
Interactive and enjoyable interface in museum
Exhibitions at a scientific museum are usually difficult for ordinary school pupils. To improve the issues of current explanation systems, we use Personal Data Assistant (PDA) dev...
Fusako Kusunoki, Takako Yamaguti, Takuichi Nishimu...
HCI
2009
15 years 4 months ago
Use Cases Functionality of the OASIS HCI
Abstract. Within OASIS, a set of detailed Use Cases have been developed, after capturing the specific needs of elderly users on the use and acquisition of services for the support ...
Maria Panou, Evangelos Bekiaris, Maria Fernanda Ca...
IMC
2006
ACM
16 years 17 days ago
Approximate fingerprinting to accelerate pattern matching
Pattern matching and analysis over network data streams is increasingly becoming an essential primitive of network monitoring systems. It is a fundamental part of most intrusion d...
Ramaswamy Ramaswamy, Lukas Kencl, Gianluca Iannacc...
MHCI
2005
Springer
16 years 3 days ago
A support system for finding lost objects using spotlight
We propose a support system for finding lost objects indoors. The system employs active RFID and ultrasonic position detection to detect the position of a lost object. The system...
Toyohisa Nakada, Hideaki Kanai, Susumu Kunifuji
IEEESCC
2005
IEEE
16 years 6 days ago
Using a Rigorous Approach for Engineering Web Service Compositions: A Case Study
In this paper we discuss a case study for the UK Police IT Organisation (PITO) on using a model-based approach to verifying web service composition interactions for a coordinated ...
Howard Foster, Sebastián Uchitel, Jeff Mage...