Sciweavers

4581 search results - page 217 / 917
» Interaction design patterns for computers in sociable use
Sort
View
EHCI
2004
15 years 8 months ago
Spatial Control of Interactive Surfaces in an Augmented Environment
New display technologies will enable designers to use every surface as a support for interaction with information technology. In this article, we describe techniques and tools for ...
Stanislaw Borkowski, Julien Letessier, James L. Cr...
160
Voted
WETICE
2003
IEEE
15 years 12 months ago
Coordination in Pervasive Computing Environments
Computer science and engineering nowadays appears to be challenged (and driven) by technological progress and quantitative growth. Among the technological progress challenges are ...
Alois Ferscha
CHI
2009
ACM
16 years 7 months ago
Lessons from brain age on persuasion for computer security
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
Alain Forget, Sonia Chiasson, Robert Biddle
CHI
2009
ACM
16 years 7 months ago
DICE: designing conference rooms for usability
One of the core challenges now facing smart rooms is supporting realistic, everyday activities. While much research has been done to push forward the frontiers of novel interactio...
Gene Golovchinsky, Pernilla Qvarfordt, Bill van Me...
ACMACE
2006
ACM
16 years 18 days ago
Interaction techniques for musical performance with tabletop tangible interfaces
We present a set of interaction techniques for electronic musical performance using a tabletop tangible interface. Our system, the Audiopad, tracks the positions of objects on a t...
James Patten, Ben Recht, Hiroshi Ishii