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» Interaction design patterns for computers in sociable use
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CHI
2009
ACM
16 years 1 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
CG
2000
Springer
15 years 6 months ago
Drawing on the Back of an Envelope: a framework for interacting with application programs by freehand drawing
The Back of an Envelope project demonstrates how a calligraphic interface (one that employs a pen or stylus to input freehand drawing marks) can be used in a wide variety of domai...
Mark D. Gross, Ellen Yi-Luen Do
CVPR
2008
IEEE
16 years 8 months ago
Markerless motion capture of man-machine interaction
This work deals with modeling and markerless tracking of athletes interacting with sports gear. In contrast to classical markerless tracking, the interaction with sports gear come...
Bodo Rosenhahn, Christian Schmaltz, Thomas Brox, J...
AIMS
2009
Springer
16 years 1 months ago
Visualization of Node Interaction Dynamics in Network Traces
The analysis of network traces often requires to find the spots where something interesting happens. Since traces are usually very large data-sets, it is often not easy and time i...
Petar Dobrev, Sorin Stancu-Mara, Jürgen Sch&o...
ACMACE
2004
ACM
16 years 1 days ago
Magic mirror: a new VR platform design and its applications
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
Ig-Jae Kim, Hyun Jin Lee, Hyoung-Gon Kim