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» Interaction design patterns for computers in sociable use
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CSCWD
2005
Springer
16 years 4 days ago
Analyzing groupware design by means of usability results
GOMS is a well-known model that has been successfully used in predicting the performance of humancomputer interaction, identifying usability problems and improving user-interface ...
Pedro Antunes, Marcos R. S. Borges, José A....
INTERACT
2007
15 years 8 months ago
Ubiquitous Substitution
Abstract. Ubiquitous interaction places the user in the centre of dynamic configurations of technology, where work not necessarily is performed through a single personal computer, ...
Christina Brodersen, Susanne Bødker, Clemen...
SAC
2010
ACM
15 years 6 months ago
Towards interactionflows for smart products
Nowadays, the interaction between a product and the user is described using different methods than for product to product communication. This makes it difficult to replace users a...
Marcus Ständer
ICDCSW
2005
IEEE
16 years 6 days ago
DistScroll - A New One-Handed Interaction Device
We present an interaction device for navigating data structures or browsing menus using only one hand. It is especially designed for situations in which the user wears gloves that...
Matthias Kranz, Paul Holleis, Albrecht Schmidt
189
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IVS
2008
121views more  IVS 2008»
15 years 6 months ago
Using treemaps for variable selection in spatio-temporal visualisation
We demonstrate and reflect upon the use of enhanced treemaps that incorporate spatial and temporal ordering for exploring a large multivariate spatio-temporal data set. The result...
Aidan Slingsby, Jason Dykes, Jo Wood