Sciweavers

4581 search results - page 201 / 917
» Interaction design patterns for computers in sociable use
Sort
View
CHI
2007
ACM
16 years 7 months ago
"Look!": using the gaze direction of embodied agents
This paper describes the results of three studies investigating an embodied agent that supports its interaction with the user by gazing at corresponding objects within its close e...
Johann Schrammel, Arjan Geven, Reinhard Sefelin, M...
RECOMB
2004
Springer
16 years 6 months ago
Comparing in situ mRNA expression patterns of drosophila embryos
In situ staining of a target mRNA at several time points during the development of a D. melanogaster embryo gives one a detailed spatio-temporal view of the expression pattern of ...
Hanchuan Peng, Eugene W. Myers
CIKM
2009
Springer
15 years 7 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
IADIS
2004
15 years 8 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
ICPADS
2002
IEEE
15 years 11 months ago
Communication Pattern Based Methodology for Performance Analysis of Termination Detection Schemes
Efficient determination of processing termination at barrier synchronization points can occupy an important role in the overall throughput of parallel and distributed computing sy...
Yili Tseng, Ronald F. DeMara