Sciweavers

4581 search results - page 197 / 917
» Interaction design patterns for computers in sociable use
Sort
View
PETRA
2009
ACM
16 years 1 months ago
Ambient kitchen: designing situated services using a high fidelity prototyping environment
The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates ...
Patrick Olivier, Guangyou Xu, Andrew Monk, Jesse H...
IWCMC
2006
ACM
16 years 16 days ago
Radio propagation patterns in wireless sensor networks: new experimental results
Wireless sensors use low power radio transceivers due to the stringent constraints on battery capacity. As a result, radio transmission with wireless sensors is unreliable. Furthe...
Tereus Scott, Kui Wu, Daniel Hoffman
CHI
2003
ACM
16 years 7 months ago
Cognitive strategies and eye movements for searching hierarchical computer displays
This research investigates the cognitive strategies and eye movements that people use to search for a known item in a hierarchical computer display. Computational cognitive models...
Anthony J. Hornof, Tim Halverson
HOTI
2005
IEEE
16 years 6 days ago
Design of Randomized Multichannel Packet Storage for High Performance Routers
High performance routers require substantial amounts of memory to store packets awaiting transmission, requiring the use of dedicated memory devices with the density and capacity ...
Sailesh Kumar, Patrick Crowley, Jonathan S. Turner
ICRA
2003
IEEE
146views Robotics» more  ICRA 2003»
15 years 12 months ago
Automatic locomotion pattern generation for modular robots
Locomotion is considered as most basic function of robots. In the case of ordinary robots, they are not needed to change locomotion pattern because their configurations are consta...
Akiya Kamimura, Haruhisa Kurokawa, Eiichi Yoshida,...