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» Interaction design patterns for computers in sociable use
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CHI
2005
ACM
16 years 7 months ago
TxtBoard: from text-to-person to text-to-home
The design of existing mobile phone technology has emphasised the primacy of person-to-person communication for voice, SMS and image-based communication. It may be contrasted with...
Kenton O'Hara, Richard H. R. Harper, Axel Unger, J...
CHI
2008
ACM
16 years 7 months ago
Recovering trust and avoiding escalation: an overlooked design goal of social systems
The online trust discussion is focused on mechanisms for building and maintaining user trust. This paper introduces the relevance of providing for the repair of trust breakdowns. ...
Asimina Vasalou, Jens Riegelsberger
DSVIS
2008
Springer
15 years 8 months ago
EMU in the Car: Evaluating Multimodal Usability of a Satellite Navigation System
The design and evaluation of multimodal systems has traditionally been a craft skill. There are some well established heuristics, guidelines and frameworks for assessing multimodal...
Ann Blandford, Paul Curzon, Joanne Hyde, George Pa...
CHI
2007
ACM
16 years 7 months ago
Computer aided observations of complex mobile situations
Designing mobile and wearable applications is a challenge. The context of use is more important than ever and traditional methodologies for elicitation and specification reach the...
Tobias Klug
ICRA
1999
IEEE
183views Robotics» more  ICRA 1999»
15 years 11 months ago
Spontaneous, Short-Term Interaction with Mobile Robots
Human-robot interaction has been identified as one of the major open research directions in mobile robotics. This paper considers a specific type of interaction: short-term and sp...
Jamieson Schulte, Charles R. Rosenberg, Sebastian ...